LEGEND OF THE 3X 2X PHOENIX
HOW THE ADVANTAGE WORKS: Legend of the 3X 2X Phoenix / Triple Double Diamond
- Progressive Free Games: Legend of the 3X 2X Phoenix / Triple Double Diamond features three progressive free games meters that must hit by 15.
- Any of the meters at 14. See the notes below for more nuanced rules based on RTP.
Additional notes
- This game is unusual in that the free games meters increment at a fixed rate based on the number of spins. The RTP setting of the game determines how many spins it takes to increment each meter. Therefore, you can determine the RTP by counting the number of spins it takes to increment the meters. These are the number of spins to increment red / green / blue:
- 85% RTP: 110 / 330 / 850
- 87% RTP: 75 / 250 / 600
- 89% RTP: 48 / 175 / 600
- 91% RTP: 45 / 120 / 550
- 93% RTP: 40 / 100 / 480
- 95% RTP: 38 / 80 / 450
- 96% RTP: 35 / 75 / 450
- On 91% and higher machines, you can play green (5x) at 13.
- On the lower RTP settings (85% and 87%), I’ve heard that new 14s are not profitable. You’ll want to wait for another player to build up the 14s a bit before jumping in.
- Many APs will take this game early at 13. Doing so is rarely profitable. Sometimes they will wait for ploppies to play it at 13 for a while in hopes that the meter is close to incrementing up to 14.
- Even when starting at 14, the blue (10x) doesn’t always work out. It’s possible to get a bad bonus and still lose money. The best situations are when someone plays the 14 for a while (building up the spins needed to increment the meter) and then leaves.
- It’s rare for the red (2x) meter to ever get to 14 (it usually triggers before that). And the green (5x) meter often hits early as well. So the blue (10x) meter is the one you will chase most of the time, as it usually goes all the way to 15.
- Flames appear around the free games meters once they pass their average hit point.
- The Triple Double Diamond version plays the same as the Legend of the 3X 2X Phoenix version.